About Me

I’m a software engineer at Facebook Reality Labs where I research and develop augmented reality technologies. Before Facebook, my career spanned Silicon Valley startups, Microsoft, and NASA where I contributed to high-profile efforts such as the Microsoft HoloLens and the NASA Mars Helicopter.

I’ve focused my career on algorithm development in classical and machine learning based computer vision, although I excel generally at the intersection of math and code. My interest is efficient implementation of the mathematical primitives and formulas at the heart of state-of-the-art algorithms. I especially enjoy parallel programming on CPUs and GPUs.

My open source software is available on GitHub, and my writings are available on my Research page.